The City Bleeds
the Few for the Many
Founded centuries past by the Ascendant Prophet Seraver, Lore City crests the highest hill of an island suffocated by wild magic and sentient flora. Segmented into four cardinal districts, the city pulses in stratified harmony.
The Selected Reign Supreme
The Ascendancy functions as a bicameral legislature overseen by a Council of Nine and ensures all citizens and travelers are sheltered, fed, and clothed in exchange for obedience. An efficient home for those who do not ask for more than its golden veins can spare, the City welcomes all who come with purpose and piety.
Value Is Measured In Blood
Quintessence, a molecule present in natural Praesoil wells and in the blood of all sentient creatures, is the source of industrial fuel and human magic on the Risen Continent. The Ascendancy monitors the blood quintessence levels of all citizens for evaluation and direction. All migrants to Lore City are subject to testing before permission to assimilate is granted.
North District
Seat of the Ascendancy, the Halo Special Enforcers for the Council, Lore City University, and assorted bureaucratic institutions.
South District
Beachside locale for the luxurious hospitality industry, private agrarian estates, and the publicly accessible Bloomfall Gardens.
East District
Working class residential row houses, halls for labor guilds & headquarters for manufacturing, and mining industries.
West District
Industrial warehouse quarter crammed full of cheap housing, magical miscellany & the shadow market. Crime-ridden.
Residents of Note
The Praesoil Bleeds
for All & None
Spanning the Risen Continent, the Praesoil devours all. Unexplored beyond what the Prophet Seraver, the Pilgrim Reva Res, and the Porter Arv Erse charted after the Arrival, this carnivorous forest is home to cursed fiends or God’s wardens depending on who you ask.
The Forest Will Betray You
Connecting settlements via dense clusters of groaning trees, the foggy foliage of the Praesoil rearranges itself at will. Maps are guidelines at best, and only confident mancers can escape terrain designed to eat the unprepared. Evidence of swallowed towns can be found off winding footpaths. Only Dialogians are granted safe passage through the Fae forest in the form of the Rowan Pass.
The Fae Are Not Your Friends
Lore City scholars call them God’s wardens, but their motives are unknowable. They will kiss or kill you upon first contact, and may keep or escort you back to humanity if you desire to part ways. Never accept a gift offered, including a trinket, food, or advice. Never stand in a Mushring unless you seek to bend time. Never share your blood, your bones, or your name.
The Passway
One of several entrances into the Praesoil, often found just outside of a city gate but capable of appearing wherever.
The Canopy
A quaint rope-bridge estate built upon a foundation of unusually tall ash trees that plays home to a powerful Half-Fae, The Tideling.
The Gatehaus
A seemingly forgotten stone gatehouse crumbling on the edge of Praesoil ruins that houses the evasive fugitive, The Darkblood.
The Foxhole
A mysterious locale deep in the Praesoil that plays home to an equally mysterious creature with devious designs, The Mendicant.
Residents of Note





The Continent Bleeds
for Itself
Centuries past the Risen Continent rose up from tumultuous waters to welcome the Helming Ternion: the Prophet Seraver, the Pilgrim Reva Res, and the Porter Arv Erse. Each pathfinder dispersed to claim its Southwestern and Eastern coasts, then vanished into history.
Three Lands for Three Pathfinders
Coming Soon.
One Failure to Warn the Rest
Coming Soon.
The Ascendancy
Bicameral system for Lore City and its surrounding territories. Established by the Prophet Seraver. Ruled by the Council of Nine, seats appointed by Luden & Scholar Houses.
The Determination
Monarchal system for Communion and its surrounding territories. Established by the Pilgrim Reva Res. Ruled by the High Pilgrim, a sovereign title inherited through matrilineal descent.
The Condominia
Neutral townships known colloquially as “Troughtons” that are ruled by an Assemblage of apppointed Ascendancy and Determination admininistrators.
The Portage
A failed city-state that languishes in Southeastern territory joint-patrolled by Ascendancy and Determination Agents. Established by the Porter Arv Erse.
Residents of Note




